Home Football Manager 2020 Football Manager 2020 Features

Football Manager 2020 Features




Sports Interactive and Football Manager have given us a first look at the new features in Football  Manager 2020. A good four weeks after the game was officially announced, the first new features were unveiled by the team on social media.

Feature 1: Club Vision

The boardroom has been overhauled and expectations are now way more in-depth than they were. This new area is tied to the long-term progression of a club.

With the new club vision feature, boards will not lay out their expectations for one season ahead, but they will now look into the future with you. It is your job to work on the club’s identity as well as the performances and you will have to complete several milestones during your stay at the club. These milestones are created by the board.

Club Vision is split into three strands that form your club’s vision – club culture, ongoing objectives and your club’s five year plan.

Club culture

These objective could include a club’s transfer policies and also the style of football the club will be playing during your stay.


Boards will now have a five-year plan and these are split season by season. This shows you a pathway towards a higher position or to consolidate your position. These objectives could also include financial, infrastructure and competition objectives across five years to achieve the board’s ultimate vision.

Example given by Football Manager

If you’re at an ambitious second division club with the goal of turning out in European competition your five year plan may look like this: win promotion to the top division in the first season, secure your place in that league the following season, establish yourself in the league in season three, become the “best of the rest” in season four and finally finish in the European places by the fifth season.

Ongoing objectives are tasks that you will be expected to stick to during your tenure as manager. These objectives are engrained into the identity of the club so, for example, if your club has a long-standing tradition of bringing players through the youth system then it will be up to you, as manager, to maintain that.

As expected you will be able to negotiate the objectives when you join a club, and you will be able to negotiate or change them as the years progress. You are able to make suggestions and even ask your board to push the five-year plan back by a season or two.

During the meetings you have with your board, you will also have the option to adjust your season expectations, including the option to ask the board not to judge you on a certain competition. This could be very useful when you want to win the league, but don’t want your board to expect you to win the cup as well.


The club’s vision is a dynamic feature and will develop over the course of time. If you have a successful period, your board could become more ambitious and set you some new and more ambitious targets.

Manager Style

The style you have as a manager will now also be considered by clubs whether to sign you as their new manager. If you play an attacking style of football, you will be more appealing to clubs that also want to play attacking football. This could even result in you being picked over other more experienced candidates!

New welcome meeting

The new club vision feature will be included in the new welcome meeting. This is the first thing you will be doing after you have picked a club. Like all of the environments that we introduced in FM19, the boardroom environment is scalable and will change depending on the level of the club you are managing.

During the meeting you will learn more about the club, the players you will get under your belt (including best possible starting eleven) and you will get the opportunity to schedule manager inductions in certain areas of the game. If the meeting is completed you will be taken to your inbox and will start playing as normal.

Board confidence

The board confidence area has also been revamped in FM20. The club vision and your objective will be presented more like a report card and a monthly update will be sent to your inbox like previous versions.

Each objective and key performance will be graded from A+ to F to give you a better and more clear idea of your performances in certain areas. You’ll be given an overall grade with your notable recent highlights and criticisms laid out.

New board requests

New requests added to the list of board requests, as there have been changes to the current ones.

Example by Football Manager

if you now ask the board for an improved transfer budget, they will now come to you with a negotiable transfer budget offer. You will also notice there are more conversation options available to you when dealing with the board.

Feature 2: Playing Time Pathway

Player development has been massively revamped in Football Manager 2020. You can now finetune a player’s pathway through some big improvements in their contracts. There are now twelve descriptions and statuses which indicate how much playing time you are offering to a player.

This will give a better definition to a player’s standing within a club. This should go some way to alleviating potential issues with keeping the squad happy. Now, you and your players know how much they’ll play per season. From Emergency Backup to Star Player and everything between.


The goalkeeper now has his own tailored Playing times and this shows how good this feature good work. A young goalkeeper could develop from an Emergency Backup to Cup Goalkeeper to First Choice during his career.

Another example is in the case of the Cup Goalkeeper who won’t become unhappy if he misses out on league games throughout the season but does expect to be selected in cup competitions.

Feature 3: Backroom Staff revamp

The backroom staff module has been given a big upgrade. One of the new features is the Team selection Advice. Running up to a game, you will now receive an ingame message from one of your backroom staff members informing you of their advice for the next game. This advice is build from form, role suitability, player ability and relevant information on all the players in your proposed starting eleven.

From the inbox message you then have the choice to accept the advice, only a couple of proposals or none of them. Simply tick or untick their advice and then apply them to your matchsquad and starting eleven. Still want something else? No worries, the standard team selection is still there and under your control.

The Backroom advice is also available from the tactics screen. A new option will be available to ask advice from your backroom staff.

New staff roles

The world of football is constantly evolving and Football Manager are ready to introduce new roles to the game to match the evolution. A new role is the Technical Director, ability to offer backroom advice from the very top judging staff ability and staff potential.

They are considered as a senior staff, focusing on other members of the team to suggest coaching courses and will report on the development of your backroom staff.

New role number two is the Head of Player Development. A Head of Player Development recommends the players they think would benefit from a loan spell and where he believes they should go while providing loan reports to the manager to easily track those players’ progress.

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