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Everything posted by Len

  1. Have you ever played a Lower League Management Save on Football Manager? No? You have no idea what you are missing out on! Lower League Management (aka LLM) is by far the most challenging way to play the game. Managing a Premier League club or a club from Spain, Italy and or Germany is pretty much always the same. You start, buy (the same) young talents, hit the space bar and after a few years you dominate the League and win the Champions League. LLM is completely different, or as Louis van Gaal said: a different cookie!. There is no way of playing FM that is as unforgivable as LLM. But when you reach that goal, the satisfaction will be the best of all. Playing LLM is not for everybody, but for those who like a challenge and have the patience to 'get there' the hard way. In this Guide we will discuss the Basics of LLM and give you some tips and hints to help you on your way in maybe your first ever LLM-game! WHAT IS LOWER LEAGUE MANAGEMENT? Lower League Management is played all the way down the Football Ladder in Football Manager. LLM is amateur or semi-professional football. You play in the divisions where there a no big stadiums, where the pitches ain't silky smooth and where the fans are scarce. When playing LLM you are not able to pay high transfer fees or pay high wages. LLM is basically 'Back to Basic' and will require a lot of knowledge of the game. LLM is not a game you play in between other games. LLM is a way of life! RULES OF LLM To play Lower League Management you have to respect the rules of the game. One of the main rules in LLM is playing the game in a realistic way. That means you will not be able to use some options in the game. These options are available to make the life of a manager more easy, whilst a realistic Lower League Manager will not have these aids at his disposal. The Basic Rules of LLM are: Only use tactics you create on your own Your are not allowed to use the Player- or Staff Search in the game You only buy players that are found and recommended by your Scouts Only sign staff by placing an advert The Use of FM-Tools (like Genie Scout) is not allowed No Rage Quits after you lose a game or miss promotion Don't use exploits in the game (Corner Bug) Do not sign too many foreigners (For example a Full Squad of French Players on the English 8th Level) For an advanced explanation of the Basic LLM Rules we redirect you to lowerleaguemanagement.com. LLM LEAGUES Leagues that meet the requirements for a Lower League save are: Vanarama Conference North & South (England) Serie C (Italy) Segunda Division B (Spain) 3. Bundesliga (Germany) CFA (France) Derde klasse (Belgium) Serie C (Brazil) You can also start a LLM save in countires like Norway, Sweden, Indonesia, Northern-Ireland and Malaysia. It is also possible to download extra League for FM that can bring you even lower than the standard Leagues available. You can download some of these Extra Leagues in our Download Centre. Difficulty Levels There different levels of difficulty for LLM. For a Rookie LLM it is advised to start a LLM-save in England. It is a little bit easier to play in Engeland, as the financial part makes it easier to play. LLM Saves in countries like Indonesia and Northern-Ireland are more difficult. De Vanarama Leagues in England are perfect to learn about LLM LLM TIPS & TRICKS Think Ahead Because the world can change quickly in LLM you will have to Think and Plan ahead. When you are in the middle of the season you have to look ahead to the following year. What will be your level? What are your goals? What do you have to spend? Sign Players on Short Contracts This is actually part two of the tip above. In LLM your main goal is to promote to a higher division. In a higher division, you need better players. You can't sign better players, if your current squad is on long term contracts. So when you sign a player; sign him on a one year (maximum of 2 years) contract. Therefore you can easily get rid of him if the player doesn't match the needed quality. Nobody is irreplaceable! One of the Standard rules of LLM is: Everybody can be replaced! You don't have players like Messi at your disposal, so there is always a better or cheaper player available! So don't be sad that a player won't extend his contract or is unhappy; just let them go. You will find an alternative. Sign Players on Loan! What is the easiest way to improve your squad without spending money? Signing Players on Loan! Big Clubs have large Youth Squads and will be delighted to send you one or even two players for a season long Loan. And more important; clubs will not demand any compensation for it! That way you can save money on your Wage Budget! Look for Physical instead of Technical In LLM having a player with an extremely good physique is more important than having a player with 20 for Finishing. Therefore: always sign the players who have a great physique! Having Fast Strikers, Very Strong Central Defenders or a Midfielder with a great Stamina can be the difference between winning or losing. For example: A Striker that has 1 for finishing, could score 30 goals a season with high Overall Speed, only because he will be much faster than most of his opponents. See the screen below. He is crap Technically, but he is fantastic Physically. This guy could easily outrun his opponent and score a lot of goals for your team. Roam the Free Transfer Market You barely have money to keep your head above the water, so don't go spending your money on Transfer Fees. There will always be a player available on either the Free Transfer Market or on the Loan Market. Offer Trials instead of Scouting A fast and cheap way of judging a players quality is having him on trial. You do not have 40 scouts available to watch players during matches, so you have to be smart about it. Offer a player a trial for 4 weeks and have him play Friendly Matches with your Reserves (you will have to plan these). That way you will be able to judge his ability a lot quicker than through scouting the player. Look for and sign Versatile Players Because of the lack of money it is impossible to have two players for every position as a Lower League Manager. Therefore; sign Versatile Players who can play in more than one position. That way you can easily cope with a suspended or an injured player. Quality above Potential In LLM there is one thing that counts and that is (always) the Current Season. So when signing a player pay less attention to someones Potential, but look at his Current Ability. A 16 year old with a 5 star Potential could have a 1 star potential in a higher division. Cut the Youth Set Up Even clubs in the Lowest Leagues available could have a Youth Squad and Youth Facilities. Great if you want to play the game by only using Youth Players, but in any other game this will cost you money. In other words; you will want to get rid of these players as fast as possible. In some cases it is even possible to shut down your Youth Facilities. That way you can save money. Then when the time is right, you can request your Board to reinstall the Youth Set Up. Don't expect Clean Sheets Results like 6-6, 7-5 en 10-3 are very normal in LLM, so don't expect a lot of Clean Sheets. Important in LLM is that you outscore your opponents by any means necessary. Keep it Simple! Your Players lack Game Intelligence on LLM Levels. So keep your tactics simple and basic. Only use Team Instructions and leave the specific Player Instructions.
  2. FMInside Forums will disappear on September 20th 2017 Just wanted to let you guys know that FMInside will be transferring to its new website on September 20th 2017. This is the date our licenses with Invision Power expires. I have decided not to extend the license, which means the forums will go offline from that date. For the time being I have decided not to implement a forum into the new website. For those interested, a mock-up design of the new website:
  3. Site & Forum Feedback
  4. The world of esports has grown on an unprecedented scale in the past decade due to, in no small part , the passionate and devoted player-base. These are the same players who built a community around their favorite teenage pastime; gaming with their friends. Together they laid the foundation for the multi-million dollar tournaments, the full-time gaming careers and the social acceptance of gaming. Esports is now regarded in many countries as a legitimate sport and with that comes all of the excitement of professional teams and online betting. We've seen what can be achieved when passionate people work together and it's no wonder then that team spirit between the players on a team is such an important factor in the outcome of the matches. In fact most of the esports titles are team-based games, usually with five-a-side. With the rise of tournaments with prize pools upwards of ten million dollars, team spirit is seen as being of up most importance. Organisations and teams take significant measures to get their players feeling as positive and motivated as possible. Fundamentally, a team with a more positive mindset and better communication is likely to do well because of the increased co-ordination and information relay in the team. There is also strong scientific evidence to support the importance of positive thinking in relation to performance and results. Many teams have established 'gaming houses', where the players in a team come together to practice their game in a room of computers, typically before a big tournament. The gaming house help the players to establish friendships and a sense of closeness that goes a long way in the team-building effort, and ultimately, to increase the overall performance of the teams. One such organisation is Cloud9, a group that boasts consistent successes in CS:GO. The team also has a coach, just as one would expect a football or basketball team to have one. Their jobs are very similar as well, they spot weaknesses, evaluate opponents, build on the strengths of the team and help develop their players physically and mentally. In some organisations the players are given diets to boost their performance and get physical activity as well as good sleep in their routine. The effectiveness of coaches for competitive teams is realized just as much in esports as they are other sports. Teams and organisations often release video interviews onto their official websites or YouTube, either with their players or coaches to gauge how the team is feeling prior to big tournaments. This can be particularly beneficial to spectators who bet on their favorite teams, as a positive team spirit can often be indicative of a confident team, or a previous winning streak. This can be helpful for spectators who have been hesitant about betting, as it can often be a safe bet if the team are feeling positive. This could especially be a very good way to profit from your CS:GO first deposit bonus which is becoming more and more prevalent across betting sites. With the growth of esports comes the natural commercialization. Betting is getting increasingly popular and there are continuously new ways to bet on games like CS:GO. Many teams and organisations now have paying sponsors who often support the players with gaming gear or beverages in exchange for their products to be advertised in similar ways other sports teams would advertise their sponsors. The commercialization of esports developed slowly and over time, years from now there may be gaming schools paid for by sponsors. A cheering crowd can be double-edged, on one hand the roars can build up a team's confidence, get their adrenaline pumping and improve their mood, but on the other hand may affect their ability to focus in some situations, such as a tense sniper show-down. Listening back to recordings of the team's chat in sound-proof booths at competitions, you can often hear when a team does something good such as winning the pistol round, because of the excitement and shouting of the players. This shows how the players themselves try to stay as positive as possible, even under intense conditions. In conclusion, as esports continues to grow increasingly competitive for team based games, team spirit and morale are crucial to in-game performance more than ever, as they help teams to stay on top of their game. This is realized to the extent that professional teams need coaches and gaming houses to fully connect with each other. As esports becomes more commercialised, perhaps more money will be put into funding for the training of players, which may reduce the frequency of roster changes, and improve their quality of life.
  5. Een fris en nieuw topic voor FM17
  6. A blog by Nick Turner The new season, brimming with possibilities. Watching the ‘setting up new database’ screen eager to meet my backroom team and introduce myself to my squad. Once the formalities with the chairman are over with, I attend a press conference to give the fans the chance to see me in action. A few questions in and I am quizzed on how it feels to be the manager of a club so close to my heart. I respond passionately, gushing about how much of an honour it is and how I hope to build success over the course of coming years. 7 virtual months later, football manager me is kicking his heels at the job centre. Guiding my beloved side to rock bottom of the premier league, unbalancing the books and destabilising key backroom figures in the process. I leave behind a team lacking identity, void of tactical understanding and without any hope of survival. I could feel the AI fans turning on me through social media outlets. I can imagine the computer generated me being shunned by fictional friends and family, as my tarnished reputation would leave me struggling to gain another managerial appointment. But where did it all go wrong? I have had success in the past, who could forget Colchester F.C winning back to back promotions as champions of L2 and L1, and coming within touching distance of the Premier League within four seasons. Or parachuting in for the last few weeks of the season to save Bologna from relegation, then turning them into Italian stallions at the top of Serie A. Not to mention the Valencia team that unsettled Barca and Madrid at the top of La Liga. So why couldn’t these achievements translate into success with Middlesbrough F.C? First things first, to get my excuses in early, real life Middlesbrough finished the season in 19th position, with a meagre 27 goals to show for the full campaign, so relegation looks par for the course for this group of players. Also as this save was pre-January, in the real world an extra £15 million was made available to the manager during the winter transfer window to aid the survival battle. I had no such luxury. However, after some analysis I have put this failure down to some crucial factors; TEAM SELECTION This is my favourite team, so I should know the players and what they are good at right? To some extent this is true, but my view of the team’s ability is obscured by fond memories and emotional ties. Of course, Gaston Ramirez is good enough to build a team around, isn’t he? Remember that goal he scored against Bournemouth earlier this season? I was wrong. So what if Olympic Marseille have offered £10 million for Christian Stuani, a player who doesn’t feature in my first team plans, he scored the goal to get us promoted last year and he could prove to be useful again. Wrong. I should have drove him to France myself. Victor Valdes is a Spanish legend who arrived at Middlesbrough earlier this season attempting to rebuild his career after serious injury and a stay in Manchester that he will be eager to forget. I ignored my scouting and coaching team, who told me that at this point Valdes was only good enough to be a championship goalkeeper, they must be wrong, the man used to play for Barcelona! I stripped injured Grant Leadbitter of the captaincy and promptly handed the armband to Valdes. His winner’s mentality would keep his performance levels at the very peak of his abilities and his leadership attributes would light the way for other players to follow suit. Wrong. The players in the squad as a collective were not good enough, however as they are my heroes I couldn’t see this until it was too late. I hoped some tactical tweaks would bridge the difference between AI results and the real world, letting the ascension up the table begin. Wrong again. My initial team meeting was not a success in that I believed we could make a genuine push for the top half, whilst my players felt that staying in the league would be a great achievement. I watched the morale go downhill as I blamed the squad for being unambitious. Even my new captain Valdes deserted me. I’d like to think Leadbitter was begging the lads to go with my vision, but he was probably to smug by this point. Strong analysis of the playing squad is crucial to any success in FM. I had pre-determined before the game began what my starting line-up was. By not using the data available to me and going on gut instinct, I left myself open to failure. TACTICS I wanted free-flowing expansive football that entertained the fans. I wanted to dominate possession and score goals. I wanted to be tight at the back whilst giving my players the creative freedom to express themselves and do the unexpected. I forgot that whilst Boro were my heroes, they were not Barcelona. Teams at the bottom of the premier league generally do not play to entertain, they play to survive. My outdated 4-2-3-1 Wide was ineffective. I slotted players into positions that they were not suited to in order to get them on the teamsheet. The tactics I began with were not suited to my players ability. For example, we were not good passers of the ball, this was highlighted in the very first team report I looked at. I ignored it and attempted to play tiki-taka football. We played wide which left big gaps to be exploited. I took this risk as I felt we would create more chances this way, despite the club having a shortage of capable wingers. Time and time again more resolute teams easily dealt with our threat, biding their time and taking the opportunity to sore when it eventually came. To many close calls. To many 1-1 draws. To many 1-0 defeats. By the time I started to change my tactics they were either half-baked ideas tested for 20 minutes or a contradiction of existing instructions that were still in place (Pass into space-Retain possession). This meant the players were unclear on what was expected of them, playing in a shape which did not suit them, in roles they were unfamiliar with. TRANSFERS This was the final killer blow. The budget was reasonably limited so making the right decisions on who to sign was critical. Below are some of the main signings. Deivid (BPD) Mark Little (FB) Javier Eraso (BBM) Kuki (W) Guido Burgstaller (RMD) Lewis Grabban (AF) The main area we needed some real quality to play the system I wanted were the wings. We signed 18-year-old Kuki, but he wasn’t yet ready to influence the Premier League season. Guido Burgstaller was a good, versatile option and did fairly well but he wasn’t a major improvement on what we already had, and mainly ended up being pushed around the team to cover for injuries. Grabban only featured for the under 23s. I bought him as a backup and to put some pressure on the first team. He was not good enough to displace Alvaro Negredo even on his worst day. I had bought him for well under £300,000 and I was still ripped off. Mark Little is an attacking right back from Bristol City, he is cheap and easy to get hold of. I sign him nearly every save I have (aside from top teams) as he provides good cover and always plays well beyond his ability providing you play to his strengths. That being said, he is not the man to build a PL team around. Javier Eraso was a slight improvement on what we already had in the centre of the park, as a box to box midfielder he chipped in with goals and was a consistent performer. However, we already had four players for this position before his arrival so this signing wasn’t necessary. Deivid was a versatile option who could play as a ball playing CB or a ball winning defensive midfielder. He was about on par with what we already had, but his versatility came in useful and he did relatively well. I did buy other players, who were then sent immediately back out on loan, and a lot of 18-19 youth prospects were brought in, with these players expected to be my ready-made first team in five years’ time. I barely made it past 5 months. The keeper situation should also have been resolved. Boro have three keepers (Valdes, Guzan and Dimi) on the books in FM17 and two others out on loan, however none of them are really stand out Premier League players, and in a newly promoted team this became a big problem in the struggle to survive. This was an average team. However, they had a deep squad with plenty of cover for positions, and maybe with 3 players of real quality coming in, would have stood a better chance against relegation. Had I sold Stuani for £10 million, combined with my transfer budget and any deadwood I could shift, this would represent a sizable kitty to reinvest in quality players. I also didn’t want to spend money on a fantastic playmaker for example, as this would displace one of my favourite players from the fold. TO SUMMARISE I kept players who weren’t good enough in the line-up when they weren’t performing because I liked them in real life. I played a system that didn’t fit these players as I had an idealistic view of how I would like Middlesbrough to play. I created rifts in the team by stripping Leadbitter of the captaincy, then challenging the team to achieve beyond their means (this also had implications with the board). My transfers only sought to take up a large chunk of our budget without actually improving the squad, we had plenty of additions, but not which improved the team or really filled the positions we needed. This also left us no room to manoeuvre in January to make any improvements, and the board were not confident enough to back me by that point. I have learned my lesson. There is no sentiment in football. You are judged on results not intentions. Your team is judged on how they play and not how you would like them to play. The difference between managing a team in which you know nothing about and the one you love is that you are required to use the data FM provides to make your decisions, and you’re not affected by leaving out your favourite players when they don’t produce the goods. You can afford to be cut throat and make the calls you believe to be right. You are free to play how it is needed to win, even if it goes against your clubs’ values. For this reason, I don’t recommend playing as the club you support, no matter how tempting. From now on, I will secretly watch Boro’s progress from afar, in whichever league or country I wind up in. After all, we are the managers, not the fans.
  7. When starting a save in one of the countries in the United Kingdom you have to keep in mind that you are not able to sign every single player on the planet. Players that are from outside the European Union are prohibited to obtain a Work Permit, so they are allowed to play football. In this Guide we give you some hints and tips about this subject, which could help you attract non-EU players much easier and could help you after Brexit has been launched in the game. Work permits are given to players for various reasons. Obviously players from within the European Union don’t need a permit to play football in the United Kingdom (pre-Brexit), but when you want to get that South-American or African player, you will need to apply for a Work Permit. Not wanting to worry about Work Permits when playing in the Premier League? Check out list with the top 70 Brexit-Proof Players in Football Manager 2017. Things that are considered before granting a Work Permit are: If the player has played at least 75% of the games for their national team in the last two years and the players’ country has to be ranked 70th or higher on the FIFA Ranking. A players’ injury proneness. If a player has a wide history of injuries, it will be less likely a Work Permit is granted. Young players who haven’t been playing for the national team will have more difficulties obtaining a Work Permit, although some players who are referred to as ‘Wonderkids’ could get one. Second nationality. A lot of Non-EU countries had a link with a country in Europe for various reasons. Think about Brazil and Portugal, Argentina and Italy and Senegal and France. So if you are looking at players from other continents, make sure to check their possible second nationalities as well! All other players who don’t apply for a Work Permit will need to figure another way to obtain one. The best and most easy way to meet the requirements for a Work Permit is obtaining a second nationality. We will explain how to do this and give you the countries and clubs that would be a good choice. HOW DO I KNOW IF A PLAYER NEEDS A WORK PERMIT? All players from countries that aren't a member of the European Union need a Work Permit. But if you aren't sure, you could send out a scout to have a closer look at the player. In the report the Scout will tell you if the player needs a Work Permit, but he will also tell you if the player will be able to get one or he will fail to gain one. EASIEST WAY TO GET WORK PERMITS First of all, make sure you get your board to allow you a Feeder Club from countries that have the possibility to obtain a second nationality in the shortest amount of time. Good choices would be: Spain Any player that is from South America, the Philippines or Equatorial Guinea can get a Spanish passport in 2 years’ time. Belarus Any player from any country can get the Belarussian nationality in just three years. Serbia From 2022 and on any player from any country can get the Serbian passport in just three years. Bulgaria Any player from any country can get the Bulgarian nationality in just three years. Croatia Any player from any country can get the Croatian nationality in just two years, but will have to be able to speak basic Croatian to quality. Belgium Any player from any country can get the Belgian nationality in just three years, but the player will have to be able to speak basic Dutch or French. After your board has allowed you to pick a club from one of the following countries, you should be focusing on the Facilities at those clubs and pick the one with the best Facilities available. Your player will be spending a couple of seasons at that club, so you want him to train and develop into a better player. Good facilities are vital for that. Looking back at the list with countries we have written down, we have selected the best clubs from these countries that would be a good pick to send out young players for obtaining a work permit. SPAIN Sevilla, Real Sociedad, Valencia, Espanyol BELARUS BATE Borisov, Dinamo Minsk SERBIA Partizan Belgrado, Crvena Zvezda, Vojvodina BULGARIA Ludogorets, Levski Sofia, CSKA Sofia CROATIA NK Rijeka, Dinamo Zagreb, Hajduk Split BELGIUM Anderlecht, Racing Genk, Standard Liege RELATED CONTENT The top 70 Brexit-Proof Players in Football Manager 2017
  8. The summer break in international football is here and clubs and fans are currently awaiting the next season. You can say the same about Football Manager and its players. The game was released back in November and you have been playing the game for hours and hours until you are at a point where you have seen it all and are totally fed up with it. Needless to say: you are in a Football Manager slump my friend. And this article will show you how to get out of that slump, or at least what I usually do when I don’t feel like playing anymore. Tip 1: Watch videos of elusive games and finals One thing that always gets me hyped of to play Football Manager or FIFA is watching games from the past. Games like the 1999 Champions League final between Manchester United and Bayern Munich, or the Dutch national side reaching the final at the 2010 World Cup. Watching videos like that on YouTube always gets me hyped up again to get back into playing and achieve great things too. Tip 2: Go check out Blogs and FM-related video’s The Football Manager community has some amazing bloggers and video creators and those guys can get me pumped about FM every time I read a new episode of their story, watch a video about a cool game or follow the results somebody has been getting through a Twitter profile. To be honest: I am sometimes a bit jealous of these guys with their determination to keep on going and keep on playing the game for the entire year. Tip 3: Look back at old games you played Remember that one game from Football Manager 2010, 2012 or even 2008? For those of you who have been playing the game for a long time, there will always be that one game or that one player you still think about when looking back at your Football Manager history. For me it was one of my first Journeyman games I played in the game. FM12, starting unemployed and making my way up the ranks, passing through clubs like Nike from Sweden, Freamunde from Portugal, Boca Juniors from Argentina, FC Twente from Holland and ending at Manchester United and Borussia Dortmund. I finished that game with winning the Champions League and a month later winning the World cup with Brazil. If I think back about that game I still get goosebumps. What a game that was, what a career I had! Tip 4: Write about your performances Ok, we aren’t all writers like Stephen King, but writing down your performances in a blog or on a forum could give you that extra boost. Reactions from people, rising views could be the motivation you need to get back into the game. Tip 5: Get out of that comfort zone! People tend to pick clubs and games from leagues they know, or even their favorite clubs. But we can all agree that doing the same thing over and over again becomes boring as hell. So why don’t you pick a game or club you wouldn’t normally pick. Try a game in Asia or the Major League in the USA. Get to know different rules, buy different players and win different trophies. Or for the die-hards: try playing a journeyman save! Starting unemployed without any badges will get you to manage clubs in countries you never thought they even played football in! You can download a wide range of leagues in our Download section to expand the database and discover new leagues. You could also give Lower League Management a go. Nothing works better for a new challenge then to go down the ladder and to create a dynasty! LLM differs very much from managing in the top leagues. Money is much more important and you will need to rely on your own judging abilities as your scouts and other members of the backroom staff are mostly crap. Read our Ultimate Lower League Management Guide to get started today! Tip 6: Try a challenge! Just like we said in tip 5; playing the same game over and over again will get you bored with the game. A great way to get you firing again is taking up a challenge. The Sir Alex Ferguson Challenge, the Pentagon Challenge, the Youth Challenge or the Alphabet challenge are just a few of many cool challenges you could be trying to get back into the game. We have a few challenges lined up for you to try: Click. Tip 7: Set specific goals Starting a new save, picking a club and playing a season is pretty much the standard everybody uses in Football Manager. But what if you set some goals for yourself to make the game more interesting? For example only buying players under the age of 20 or only players from the nation you manage in. Making it harder for yourself to play the game, could result in a more challenging and more interesting game. We truly hope this article we get you back into Football Manager 2017. What do you do to end a slump in Football Manager? We would love to get some feedback from you guys!
  9. Yeah writing is one of the coolest things to do.
  10. Version 1.0.0


    Play like Bayern Munich in Football Manager 2017. A creative and possession based 4-2-3-1. This formation will have your team create a lot of chances and focuses on attacking from the flanks. Overlapping full backs form a very important position in this tactic. FORMATION INSTRUCTIONS
  11. Cheers for the feedback. We will be considering an article like that! We will add it to the list!
  12. Every single player in the Football Manager Database has a set of attributes (most hidden) which have effect on the way they behave on and off the pitch. These attributes combined determine the Personality of a player. A players personality will then determine if a player will work his socks of for you, trying to get the most out of his career or determine if a player will never fulfill his maximum potential, ending up on the bench at a lower league club. For a manager the personality of a player is visible on a players profile. In this guide we will name the different personalities, explaining the meaning of every personality. We will divide them in 3 different groups: Positive Negative Neutral Obviously it is advised that your squad will have players with a positive or neutral personality. Negative personalities should be avoided at all costs. These players could make your life as a manager very difficult and have a negative influence on the rest of your squad. The negative influence could affect your performances in the league and therefore have a direct link with your position as a manager. A player riot could end up in you being sacked by the board. So; try to avoid negative personalities at all costs. SPOTTING PERSONALITIES When viewing a player profile you will see an indication of the players personality on the right hand side of his profile (or in the information Tab). But be wary about this! This field can show you the wrong personality, as this is only an indication if you did not scout the player. You will need to fully scout a player to find out what his real Personality is. PERSONALITY ATTRIBUTES The personality of a player is decided according to nine different Attributes. We will discuss them briefly: Ambition This drives a player to be as successful as he can be. Controversy How outspoken a player can be either in the media or in the dressing room Loyalty How much a player is willing to stay at his current club or the club he loves Pressure How well a player deals with situations on and off the pitch Professionalism How hard he is willing to work Sportsmanship How ethical a player is during games. Temperament How a player can handle situations when they go against him Determination Willpower to keep on fighting even in mentally exhausting circumstances. Leadership How inspirational and motivational a player is to his teammates. Now you know how a players' personality is build, it is time to explain more about the different personalities Football Manager has. To start, there are three types of personalities: Positive Personalities Negative Personalities Neutral Personalities We will discuss every personalities by type. POSITIVE PERSONALITIES Model citizen Perfectionist Resolute Model professional Professional Fairly professional Spirited Very ambitious Ambitious Driven Determined Fairly determined Charismatic leader Born leader Leader Iron willed Resilient NEGATIVE PERSONALITIES Slack Casual Temperamental Unambitious Easily discouraged Low determination Spineless Low self belief NEUTRAL PERSONALITIES Jovial Light hearted Devoted / Very loyal Loyal Fairly loyal Honest Sporting Fairly sporting Unsporting Realist Balanced
  13. Version 1.0.0


    A fast paced tactic for Football Manager 2017, trying to rebuild the tactical ideas of Pep Guardiola at Manchester City. This tactic is mainly purposed to dominate games. Don't use this tactic if you play against a better opponent. This tactic will have you dominate possession and create a lot of chances through fast play. Formation: Team Instructions:
  14. En toch is het zo gebeurd. Dan kunnen jullie een jaar na dato daar nog steeds over zitten te zeiken, maar dat gaat er niets aan veranderen. Er is een keuze gemaakt en die heb je maar te accepteren. Zint dat je niet? Je bent vrij om hier niet meer te komen en je bent vrij om een verzoek in te dienen voor het verwijderen van je account. Maar voor degenen die 1 keer in de 2 maanden inloggen om dan te zeiken dat het zo rustig is en dat het allemaal zo vreselijk is ben ik ook wel een beetje klaar mee.